The Design Space of Spaceship 47
Updated: Jan 19
This will be quite a boring post for you guys as it is intended as a reference for myself while I continue designing Spaceship 47.
This post outlines the current design space of Spaceship 47. This will list components, rules and mechanics, for me to refer back to when I am designing new things for the game (enemies, equipment for the Heroes etc.). I guess this exercise could be used as a check on whether the game is at the right level of complexity, or for some other reason, but I am doing this purely as a reference for my future self. Here we go: